Civilization V - A Complete Guide To Achievements

Updated: Mon Aug 26 17:18:44 2013

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Base Game (Vanilla):

General Achievements
These are unlocked by performing a specific task in the game. They don't fit into any other categories.
Leader Achievements
These are earned by winning a normal game using a specific leader.
Difficulty Achievements
To earn these achievements, you have to win a normal single player game using the specified difficulty. Any victory condition (including a max turns time victory) will unlock these. These can be unlocked in scenarios as well. (Thanks to pholtz and joncnunn.)
Map Achievements
To earn these achievements, you must win a normal game on the specified map settings. You can earn a size and map type achievement simultaneously. Only the four basic map types are supported for these achievements.

Victory Condition Achievements
These are unlocked by earning a victory using each condition. Time victory is not included. These work on any difficulty/map setting. Policy Achievements
These achievements are unlocked by completely adopting a policy tree. There is one for every policy. Unlocking all of these achievements also unlocks Enlightened Ruler.
Completion AchievementsThere are several achievements that require you to completely utilize part of the game. These take several playthroughs to complete.
100 City Achievements

These achievements are unlocked when a city produces more than 100 of gold, culture, or science in a single turn.
Counting Achievements

For the most part, you can earn these over the course of several games. The achievement is unlocked once the count hits a certain number. The only exception is the standing army in Panzer "Shafernator" General. For that one, you have to have 100 military units in a single game.
Civilization Specific Achievements

These can only be unlocked using a specific civilization. There is one for every civ except Siam. Some of these can be unlocked in scenarios as well. Achievements that require a unique unit can be unlocked by other civilizations with gifted units (thanks jddods). Mod Achievements
These achievements require mods. Connoisseur has been removed, the others still work.

DLC Achievements:

Leader Achievements
These are earned by winning a normal game using a specific leader. These require DLC. Special Achievements
These are achievements added with DLC that are unique. Most come from the Wonders of The Ancient World DLC. They can be unlocked in a scenario or a normal game. Some can only be unlocked by a certain civilization. Scenario Achievements
These achievements can only be unlocked in a scenario. Many people report them as broken after trying to unlock them in a normal game, because they are not labeled properly.

These require DLC.

Scenario 01 - Rise of The Mongols
These require Mongolia DLC. Scenario 02 - Conquest of The New World
These require Spain and Inca DLC. Scenario 03 - Paradise Found
These require Polynesia DLC. Scenario 04 - 1066: Year of Viking Destiny
These require Denmark - The Vikings DLC. Scenario 05 - Samurai Invasion of Korea
These require Korea DLC. Scenario 06 - Wonders of the Ancient World
These require Wonders of The Ancient World DLC. These require the Gods and Kings expansion.

General Achievements
This includes Civilization-specific achievements. Leader Achievements
These are earned by winning a normal game using a specific leader. These require Gods and Kings.
Religion Achievements
These achievements require the usage of the new religion system.
Espionage Achievements
These achievements require the usage of the espionage system.
Gods and Kings Scenarios
Gods and Kings - Into The Renaissance
Gods and Kings - Fall of Rome
Gods and Kings - Empires of the Smoky Skies Brave New World

These require the Brave New World expansion.

General Achievements
These are unlocked by performing a specific task in the game. They don't fit into any other categories.
Leader Achievements
These are earned by winning a normal game using a specific leader.
Policy Achievements
These achievements are unlocked by completely adopting a policy tree.

Ideology Victory Achievements
These achievements are unlocked by winning a specific victory with an ideology.
Civilization Specific Achievements
These can only be unlocked using a specific civilization.
World Congress Achievements
These achievements require the World Congress. Brave New World Scenarios
These achievements can only be unlocked in scenarios.
Brave New World - The American Civil War
Brave New World - Scramble For Africa

Gods and Kings - Empires of the Smoky Skies