Dage Character Kits
DAGE Character kits
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Northern Barbarian
STR 12
DEX
CON 10
INT
WIS
CHR
Appearance: Rough, usually dressed in hides; disdain the use of body armor or shields. Prefer axes, spears, and knives in combat.
Att 20 (increases at 1/level)
Def 7 (hide)
HP 10
Abilities
+2 to save vs. all forms of fear, illusions, and mind-affecting enchantments
Gear
Typically their food, weapons, spoils of battle, and little more.
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Southern Mercenary
STR 12
DEX 10
CON
INT
WIS
CHR
Appearance: Usually dressed in the emblems of their current employer; varies greatly from bright, shining armor to dull, battleworn fatigues.
Att 20 (increases at 1/level)
Def 6 (leather + shield)
HP 10
Abilities
Familiar with heraldry of their region
Proficient in one more weapon than normal
Gear
Usually their armor, a selection of weapons, often a pack animal, boots, rations, wineskins, and other miscellaneous items acquired through their travels.
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Weaponsmaster
STR 15
DEX 12
CON 10
INT
WIS
CHR
Appearance: Varies greatly.
Att 20 (increases by 1/level)
Def 8 (leather)
HP 10
Abilities
Proficient in every weapon.
(?) Cannot use a shield.
Gear
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Mage-Initiate
STR
DEX 12
CON
INT 15
WIS
CHR 10
Appearance
Att 20 (increase by 1/2 levels)
Def 10
HP 4
Abilities
Can cast any 1 1st-level spell/day, at current level of proficiency, and any 1 [Brotherhood] spell/day, at the next-highest level of proficiency.
+15% chance to learn [Brotherhood] spells.
No chance to learn [insert opposite here] spells.
Member of Brotherhood.
Gear
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Free Mage-Apprentice
STR
DEX
CON
INT
WIS
CHR
Appearance
Att
Def
HP
Abilities
Gear
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Templar-Novice
STR
DEX
CON
INT
WIS
CHR
Appearance
Att
Def
HP
Saves
Gear
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Dedicant of [Reuillia]
STR
DEX
CON
INT
WIS
CHR
Appearance
Att
Def
HP
Saves
Gear
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Streetwalker
STR
DEX
CON
INT
WIS
CHR
Appearance
Att
Def
HP
Saves
Gear
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Talesinger
STR
DEX
CON
INT
WIS
CHR
Appearance
Att
Def
HP
Saves
Gear
Written by Eric Dobbs; last updated 5/15/96; comments, suggestions, or questions are welcome.